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Unreal engine 4
Unreal engine 4







unreal engine 4

  • Now hold S and do the same as before anywhere on the Material Editor screen to create a Scalar Parameter (This is going to determine how much of a glow the object has, or how Intense the glow is).
  • unreal engine 4

  • Next hold V on your keyboard and press anywhere on the Material Editor screen to create a Vector Parameter (Simply put this is where you will choose what color you want the glow to be).
  • From the menu on the left change the Blend Mode from Opaque to Additive and the Shading Model from Default Lit to Unlit.
  • Double click on the material to open the Material Editor.
  • Make a new folder for Materials if you don’t already have one.
  • I have been experimenting with the Material Editor lately and have found a way to create a simple glow material in less then 2 minutes, this is very simple to do and straight forward.









    Unreal engine 4