

Each SCP has a nickname as well as an official SCP number. It’s full of interesting articles about the SCPs featured in the game, but not needed to play. Joonas Rikkonen developed the game based on a website that detailed fictional stories about the SCP Foundation, which contains and researches strange and sometimes supernatural events and creatures.

The story behind the original game is very complicated and can be difficult for newcomers to learn. Moving the camera and the character get overwhelming in some situations and easily become frustrating.Īnyone familiar with SCP – Containment Breach for the PC will have an easy time adjusting to the mobile version. Controls can be difficult to get used to at first and only get worse when you need to move quickly. ALOB Games manages to bring all the charm of this title to mobile, and frankly, all the bugs. Players must race through the facility while these creatures hunt them down. SCP – Containment Breach Mobile continues to frighten players with the dangerous “SCP’s” that have escaped containment. However the floors below are empty and have no point since the player shouldn't be down there.ALOB Games brings Joonas Rikkonen’s terrifying 2012 indie survival horror game to mobile.

The amount of floors are random and usually range from 60 to 150.īefore the player reaches the last floor, SCP-087-1's face can be seen in the darkness on the next floor. The player must wander through the several floors and will experience various screen effects and sounds. The player starts out in the entrance of the stairwell, being conducted by the foundation for testing. It inspired Regalis to make SCP-087-B and later SCP – Containment Breach. SCP-087 is a simple experimental first person horror game created by Haversine.
